Your safest bet is to visit any of the mines or quarries to find them. You have got limestones, marbles, slates, and so on. Rocks can also be mined from different locations in the game. Early in the game, you’ll mostly be picking up Maple Logs, but you’ll soon run into Oak, Ash, and Pine trees in the second and third regions of the game. You don’t need a tool per se since your trusty companion, Daffodil, will gladly do the job for you. You can see wood logs on the islands available in the world. The Full Resources Guide for Spiritfarer All Resource Types Available in Spiritfarer Wood Image from spiritfarer fandom Interesting read: Comprehensive Guide to Spiritfarer Locations. With the resources you acquired, you can now make new ones using your ship’s tools: the Crusher, the Foundry, the Smithy, the Garden, the Field, the Orchard, the Sawmill, the Windmill, and the Loom.Find them scattered across the game’s islands.In case you’re running short on time and can’t digest the whole article, just grab the subsequent bites: Step 1: Acquiring the resources This guide walks you through each step of resource management in Spiritfarer. They forgot to mention that before sending each spirit off to their deaths, you’d have to manage the islands’ resources to satisfy their every need. Thunder Lotus Games defines Spiritfarer as a cozy game about managing death. In this Spiritfarer Resources guide, I’ll walk you through each resource, where to find it, and how to use production buildings to transform it. But, before you get there, there are loads of resources to gather and transform. The learning curve is very subtle, and the satisfaction of seeing the ship getting bigger and bigger, built up and populated, is pure delight. It’s not hard to get lost in the vast ocean, unable to find that specific material you were looking for. However, its simplicity also makes it complex: the core of the game is one of management. ![]() That’s the core gameplay loop: you accumulate resources and spend them to progress through the story. So, the coziness comes from the fact that everything you see and even everything you can do is quite relatable, but the outcome could be fantastical. Spiritfarer’s world is conceptually complicated: you encounter weird creatures and have fantastical events. It puts you in a position of comforting repetition, but the world’s whimsy also contrasts its mundaneness. I think the mundane aspect of things and the chore aspect is how farming games handle things. Its close look beckons you to row to Stella’s boat, and once aboard the ship, it is tough to let go of the controls, I promise you. In Spiritfarer, you get to explore islands to gather resources -your maple logs, copper ores, and whatnot- and then transform them into your ship.
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